![]() Well, it’s not that it is unreliable, just insufficient. For Rebirth, it tool 4 months between submitting and release. Once they know, the game will enter their release queue and only THEN will we have an estimated release date. I have NO control over how long this takes, it all depends on their workload and the number of games in the pipeline. Hosted Games editors makes the game ready for release on various platforms and systems. Submitting the finished game to Hosted Games. Will find/fix more bugs/language at that time. Needs to add achievements, a save system and tweaks for screen readers. Final Beta testing with a new testing group. This is where the story actually gets good. Currently my main focus, around 300 000 words in. Editing, rewrites, copyediting, spelling and grammar. (mostly done, but new ones are always discovered) Bug fixing and playtesting, additional content and variables. Cover, graphic and text assets for release. (this is what you can explore in the VIP section here on Patreon). The average playthrough is around 85 000 words but can vary greatly. The closed alpha is around 1.3 million words, so it's around three times as large as the last one. The game is finished, all chapters and epilogues are written. I have also had health issues and other real life problems last year and a half which has slowed the pace some (not to mention general 2020 shenanigans). I am working a full time (40h week) day job, so this is done in my spare time. I got enough questions about this that I realized I might as well make a proper post about it.įirst, some facts.
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