![]() Stim Shot: Automatically regenerates some health when severely injured.Plus, it's also needed if you are concerned about your cash usage in later levels (RED & BLACK weapons have significantly higher ammo cost & augment cost than standard ones). This skill, combining with Deadly Force, will give you more advantage as your weapons have better performance than those used by Heavy & Medic. Gun Mod Expert: Reduce cost of augmenting guns, plus 10% augmentation xp.However, considering every use is still needed). Overusing will cause enery depletion & take some time to recover (Investing enough skill point for Energy Boost and/or Energy Regen can compensate this issue. It's recommended to use this skill (especially if your energy is high enough) when you are being cornered or at least when it's truly necessary as each swing costs 10 enery point. This is quite powerful and useful at low levels, but it becomes obsolete at higher levels. Close Quarters Combat: Strike enemies nearby with your knife. ![]() This is helpful when you focus on damage dealing or want to save cash for augments other than Deadly. This skill increases damage to everything, including turrets and grenades.
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